﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GMUtilitiesDotNet.Threading;

namespace ThouShaltNotBrickLevelEditor.Code.Renderers
{
    public static class RendererFactory
    {
        #region Methods
        public static IWorker<BrickStateSelectorRendererParameters, BrickStateSelectorRendererReturnValue> CreateBrickStateSelectorRenderer()
        {
            return new BrickStateSelectorRenderer();
        }

        public static IWorker<LevelRendererParameters, LevelRendererReturnValue> CreateLevelRenderer()
        {
            return new LevelRenderer();
        }
        #endregion
    }
}